a16z
a16z|8月 06, 2026 21:33
a16z's Yoko Li on agent loops and what it takes for them to work: "The first loops that worked well were coding loops. This is not an accident. Code is both editable and executable. An agent can change one function, run the program, read the test failure, and try again." Loops sit on two axes: how editable the artifact is, and how verifiable the result is. "Code often sits in the upper-right corner. It is easy to edit, and it has relatively strong verifiers." "Open-ended image generation often sits in the bottom-left. The system can generate another image, but it cannot easily repair one specific decision or verify that the result is closer to the user's intent." Full piece on getting agent loops to converge: https://www.a16z.news/p/knowing-when-to-stop-the-art-of-making(a16z)
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